Featured game · Out now
Some places shouldn’t be heard
HUM is a first-person horror game set in the Backrooms. Follow the sound. Find the way. Or don’t.
HUM is built for desktop — keyboard & mouse or a gamepad. Open this page on your computer to go in.
- Plays in your browser
- No download
- Cloud saves
- 16+Headphones on
Original worlds
Games with meaning.
Browser first
No installs. Click and play.
Feel something
Horror, heart, everything between.
Indie first
Small studio. Big dreams.
A small studio
for bigger worlds.
Solo Frogs is an independent game studio creating original experiences that are bold, beautiful and a little bit unhinged. We believe games can be more than entertainment — they can spark imagination, unease, wonder and curiosity.
The flagship · Free in your browser
Nothing is happening.
Forever.
You slipped through reality into the endless yellow office. A little girl’s voice on the PA keeps telling you the way out. Ten levels. Four endings. One voice you’ll still hear tomorrow.
01
The Almost
Nine-tenths of the time, nothing attacks you. Figures stand at the end of corridors. Fingers wrap a corner. Look straight at them and they’re gone.
02
Sound is half the game
The 120 Hz hum, the room tone, your own footsteps echoing wrong — and her voice, fully acted, on every speaker in the building. Headphones recommended.
03
You cannot die
But you can lose. Being caught costs you time, ground, light and lucidity — and maybe the ending. No death screens. No reloads. It just keeps going.
04
Scale is the enemy
Every level is bigger and more wrong than the last. The maze is the antagonist. Getting lost is the threat. Chalk is your only map.
The pond
Horror. Heart. Everything between.
HUM is where we started, not where we stop. Here’s everything we’re making — from the deeply unsettling to the extremely bouncy.
From the pond
News & devlogs
Announcement
HUM is out. Go in.
Our first game is live and free to play in your browser. Ten levels, four endings, one voice on the PA. Headphones on.
Devlog
Voices in the walls: how we cast HUM
Half of HUM is sound. Here’s how the PA girl, the tapes and the things on the other side of the drywall found their voices.
Tech
Lighting the Poolrooms in a browser tab
Caustics, wet tile and a drain that’s listening — rendered in real time on WebGPU. A peek under the hood of Level 7.
Still here?
The lights are on.
Someone’s waiting for you.
HUM is free and plays right here. Desktop browser, headphones, lights off.